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Submitted on
September 13, 2011
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DX_BT_FemaBoss by barontieri DX_BT_FemaBoss by barontieri
FEMA Camp; boss fight/Lawrence Barrett. I've worked over a basic level design model here, added a lot of details in 3D before painting on top of some Mental Ray renders. Deus Ex: Human Revolution/Eidos Montreal.

Copyright Eidos - Square Enix
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:iconaseika:
Aseika Featured By Owner Jul 10, 2013  Hobbyist Digital Artist
who can forget taking down the bull :D
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:iconj-dasse:
J-Dasse Featured By Owner Apr 2, 2013
How can he paint like this is he an architect?
it looks so precise and clean
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:iconnnq2603:
nnq2603 Featured By Owner Aug 4, 2014
He model it in 3d software and render the desired viewport before paint over it in photoshop... so it looks precise and neat 'coz it based on 3D modeling. As he mentioned above.
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:iconcharle-magne:
Charle-magne Featured By Owner Dec 17, 2012  Hobbyist Digital Artist
I really hated that boss fight. ;) The pic though is a masterpiece!
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:iconerhantatar:
erhantatar Featured By Owner Sep 17, 2012
where is the 3d model ?

how can we see 3d model?

good work
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:iconomi-kun:
omi-kun Featured By Owner Apr 28, 2012  Hobbyist Digital Artist
I bought this game because of your concepts!
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:iconmatti3:
matti3 Featured By Owner Feb 11, 2012
impressive..
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:icont-biddy:
t-biddy Featured By Owner Dec 17, 2011
Love it!
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:iconsevenofeleven:
sevenofeleven Featured By Owner Nov 17, 2011
Reminds me of the last boss fight I was in.
You can laugh at staplers but man they do sting, a lot!

Looks great.
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:iconsupermarioart:
supermarioART Featured By Owner Oct 10, 2011  Hobbyist Digital Artist
Perfect use of lighting and perspective!;-)
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